

Created for the PROCJAM19.PROCEDURAL CONTENT: Buildings, Cars, People & Music. Mostly using palette composition. The music uses a very simple Markov random chain. CONTROLS: keyboard. LEFT/RIGHT arrows for horizontal aim, UP/DOWN for vertical movement, SPACE/CONTROL keys for forward backwards respectively. TOOLS and EXTERNAL ASSETS: Unity3D, Blender, Fruity Loops. Rain uses Unity assets.[IMPORTANT]: if the performance is poor (bad framerate, music drops), please use the downloadable version.

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