

Originally created for the Desert Jam, this proof-of-concept demo is., in its current state, a horribly unfinished, error-ridden, barebones conception of a more ambitious product, with several planned features currently omitted (including evasion mechanics and the ability to institute ranged magical attacks). Thus, what Im stuck with, for the moment is simply a tedious slugfest, culminating in a single level with player attacks limited to preconceived melee routines, and only a single enemy type...






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