

A short prototype developed with GameMaker. An exercise at making a textless action platformer. There are only 2 stages and most of the art is placeholder. DEFAULT CONTROLS - Movement: Left and Right arrow keys - Dodge Roll: Tap Left or Right arrow key twice - Jump: Z key - Melee Attack: C key - Absorb Attack: X key CREDITS - Game design, art and programming by Gregory Rodrigues Torres. - Special thanks to Lucas Costa Cabral Zanenga for his contribution in concept, level and enemy designs. - Mus...




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