

Napalm Town is an entry for #gmtkjam. Grind down the city streets as you collect sweet, corporate Napalm Cola! How does it fit with the "Dual Purpose Design" theme? A lot of actions in this game have multiple purposes. Spinning not only destroys stage hazards but it also helps the players mobility and slows the scrolling to help the player further observe whats coming up ahead. Collecting Napalm Colas not only increase your score but also keep the energy bar up and speeds up the scrolling. Pleas...

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