

Nasciturus is a action TPS and a prototype for a game that is currently being remade on Unreal 5.1. Its is as it stands it is just one stage and approximately 15 minutes of gameplay on a "zero deaths" run. The Plan for the remake is two have 2 full levels, set in large open sandboxes on 4x the size terrain that this version, and some minimal cutscenes explaining the lore. This was my original vision but due to the limitations of Unity and open terrains, and my unwillingness to compromise on grap...




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