

Naturally a disaster was my first 3D project. The game is a diorama-style PC simulation game. 3 populations exist on an island: plantlife, predators, and herbivores (trees, monsters, and rabbits): The populations will move around, reproduce, and eat each other by themselves. The player has a birds-eye view of the island and can freely move their view to any angle above sea-level. The players objective is to balance the populations through the use of natural disasters, so that they remain stable ...

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