

Negative Space How do you play a platformer when the world crumbles with each jump? Negative Space explores this idea in a minimalistic greyscale 2D world. Each time you jump, the level fades a little bit more into the abyss. Rethink the way you maneuver in a traditional platformer, and challenge your idea of whats possible with less. I originally made this game as a final project for a college course, and Im continuing development in my own time. As of now, it features a small number of levels ...





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