

A larger portfolio project developed as part of Mastered. This served as a further exploration of Gameplay Mechanics and the systems that comprise them. This piece implements concepts such as State Machines, Design Patterns and Procedural Generation. If you playtested this build, please send your feedback here: https://forms.gle/n3zKyJgGEgHg483eA If youre interested in looking at the source code, check out the snippets on the side, and then visit the Github repository via the link below:https://...

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