

Here are my three modifications: 1. Flying Enemies can Kick Player of Ground Flying enemies can hit players, and the player will be pushed off from the ground, and they will be sent flying from 100 feet or more. 2. Aesthetics Soundtracks (for each level and menu) Sound Bytes (both player/enemy firing gun, player hit, enemy death, etc.) Peripherals added Darker settings. Removed tutorial directional light. 3. Player Fights in the Dark Using a Flashlight Through first-person, the user uses the fla...




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