

The protagonist previously worked as a staff member in a haunted house, gradually went crazy and ended up killing someone in one of the rooms. After that, he was acquitted and lost his memory completely. One day, by mistake, he re-entered the haunted house and memories flooded his mind like a tidal wave. The core mechanics of the game revolve around rhythm and doors. The player moves in the girds, and the “Ground Spikes” on the map change (open or close) with the steps of the player. Each grid o...




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