

***THIS GAME COULDNT FINISH IN TIME OF JAM! Well try to describe it here*** This game was made by 7 people in a team. Mitch, Luke, Cameron, Ellie, Matthew, Joey and Shreayns. We had to plan out the production before hand since we were dealing with multiple time zones, which did affect development but computer issues actually damaged us more. Such as realising that GitHub cant hold the unreal project if its too big so we looked for another software like helix. It helped but with everyone being in...




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