

An early prototype made at Castle Game Jam 2016Mechanically this game is about building a space ship and the spatial challenges that this holds. But at its core its a game exploring the self creation of meaning in a meaningless universe.This is the hope, right now its almost a toy, in future I would like to build a narritive in the game around this topic, and expand the mechanics to reinforce this notion (nothing could scream "meaningless" than a shipbuilding game with no end objective, I find/h...



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