2014 · Released
Elizabeth Sampat · August 20, 2014 · PC, macOS, Linux, Android
Nobody has tracked this yet.
This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot theres some debate over what the ending of the game is, I guess, but my point is that theres not an ending. When I was twelve, I tried to kill myself. Ive dealt with depression my whole life, but that was the last time I succumbed to suicidal ideation. Its been nineteen years. This game discusses a lot of things pretty frankly— completed suicide attempts of friends, being rushed to the ER, using Christianity to prop up my self-discipline for a while, my ...
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