

(FanMade) Game developed in 12 days using Unity. This game was made not to have a full title, but to learn how to make a good character controller, so there will be no updates or bug fixes, but I still appreciate feedback on issues or improvements. Initially the game features a large arena with an "infinite" spawn of enemies, but for problems with using multiple enemies I had to squeeze a little and insert only one enemy with an automatic respawn function after (x) time, same thing for the playe...





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