

1 week project for Prototype Studio class, Spring 2017. Prompt: Personal prompt for each student - mine: Make something messy. Im not sure if I really followed the spirit of my prompt, but this game does use random noise, so hopefully that counts as messy. One idea Ive been thinking about is the concept of asymmetry in competitive games. I think it makes for interesting dynamics when each player has different goals and is trying to pursue them while also having to think about what the other play...

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