

Nonstop Stealth attempts to answer the question of "How would a stealth game play if you couldnt stop and wait for the guard to pass or the camera to turn?" Your robot must keep moving, both from programmed locomotion (although you can use walls to stop) but also due to the threat of radar sensors above you tracking your last know positions to try to get a lock on you. The game consists of 9 connected stages able to be quickly completed in under a minute. If the basic game is too easy, you can t...



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