

A small platformer demo-prototype-thing-ish made for the Weekly Game Jam #55. Made using the great TIC-80. I have always found Fantasy Consoles pretty charming and interesting, but their simplicity also scared me away a bit. I mean, in Godot for instance collisions are handled just by adding a Collision Shape to your body in a FC, however, you got know how to use your AABBs if you want anything to collide with anything. Still, I tried learning some stuff last week, and since the Weekly Game Jam ...

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