

Nowhere was originally created in 48 hours in March 2011. There wasnt actually a jam for this, I just took suggested themes from the forum I ran at the time and randomly selected one, the theme was Non-Euclidean. I used this theme to make a platformer with looping levels where things can change when they loop. Arrow keys to move A to jump S to use switches/keys/etc ESC to quit There is a "true" ending if you collect 100% of the gems in each level, progress is saved when you quit. Strongly sugges...


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