

Made in 48 hours for Ludum Dare 49. Note: The WebGL version seems a bit buggy (seems to be typical Unity things), if possible please download one of the downloadable files. A game about slowly incrementing a ring of numbers, while making sure they dont enter a long cycle or infinite loop. Its called Number Fission because even numbers split :) Tools used: - Unity 2020.3 - Visual Studio 2019 - Microsoft Paint - sfxr





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