

This game is my first created with the Unity game engine. I reused many of the assets from my Jetpack of Judgement project in addition to new ones in order to expand upon its ideas in a full-fledged game engine. Mechanics include jumping, a jetpack, shooting, fully-voiced NPC dialogue, doors and switches, and movable blocks. All art, music, and dialogue assets are my own creations. Tools I used include Unity, Visual Code Studio, Pixilart, Pix2D, LMMS, ttstool.com, and Audacity. Story: A clone of...

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