

7 GAMES IN 7 DAYS This project was a challenge to improve my game design and scoping. Every game was made under 12 hours. Everything except the assets were made from scratch. The games were a opportunity of growth to me, so they are not perfect. They have systemic flaws, bugs and missing polish, but what can be expected from games made under 12 hours, right? 01 BENCHPRESS You have to press the weight up as fast as you can. You lose power over time, before your power hits zero, you have to rack t...





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