

At the beginning of 2020, I set out to make a small game each month in an attempt to illuminate the dark corners of the Unity engine I hadnt yet explored. This project was created during January of that year. This month was a short one for me, so I only had about a half month to work on this project. Even so, I was able to finish and release something! I took a bunch of time experimenting with Unitys new Input System, VFX Graph, Shader Graph, and HDRP all of which were new to me. Its a pretty ba...

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