

At the beginning of 2020, I set out to make a small game each month in an attempt to illuminate the dark corners of the Unity engine I hadnt yet explored. This project was created during March of that year. Choose one chest out of three. Each chest has different chances to give you either points or more time on the clock. Earn as many points as you can before running out of time! March has been a strange month, and I havent had too much time to work in Unity. Regardless, I still have a finished ...

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