

Made for CCCU Games Design games jam with the theme "A wall between us" Unfortunately due to some classic unity build errors the entry was missed by 1 minute! Anyway, lessons learnt about building a game early, heres the game I intended to enter, un-modified since the jam. You play an assassin and there is a wall between your target. You have one bullet to kill your target through the wall with your gun. Make use of the target interacting with their room and the layout of your room to pin point ...

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