

Game Idea The main idea is that every object has a activated and a deactivated state: Lava and Wall ,Active and Inactive Enemy,Normal and Activated Player character as well asLooked and Open Door. The main goal is to deactivate all enemies and then kill them as an activated player. The TWIST is that every level has exactly one switch that changes the state of all objects. Game Mechanics Wall: No one can passLava: Gives one damageActive Enemy: Gives one damage and pushes the player one square bac...

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