

(WARNING: IT HAS WWII CONTENT, TAKE CARE) Interdisciplinary work for Game Design course at Anhembi Morumbi University (2021/2). It expands the movies universe, bringing a new perspective to the original Inglourious Basterds story. Ive done part of the game design, Ive worked as a producer, programmed with João Gozzi all the game scripts and Ive done the HUD of the game. Unfortunately, checkpoints are not working in this version :( Made using Unity, Adobe Creative Cloud, Autodesk Maya and Substan...






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