Action, Strategy · 2019 · Released
Julian Sollozo · December 18, 2019 · PC, macOS
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This is a game that I am making with 4 other team members for a Capstone class at UC Irvine. The idea behind the game is, what if you were a part of a tower defense game instead of sitting idly by. We thought it would be fun to give the player direct control of an avatar so that you avoid the idle waiting time that can come with more traditional tower defense games. We combined this with some aesthetic and mechanics inspired by games like Harvest Moon and Stardew Valley, to create a really interesting idea for a twist on a tried and true formula. I am the producer and designer for the game, th...
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