

Unlike its predecessor which I used to learn Twine, this roguelike used Javascript, the ROT.js library and the ROT.js r/roguelikedev tutorial, paired with CSS and HTML. It is a rough prototype with not much functionality. There is no dialogue, no NPCs and fewer items. Leveraging on the amazing ROT.js library, the random maps generated are far larger than Oververse 1 and use its inbuilt cellular automata and dungeon algorithms. It also has actual enemies that dont just randomly spawn, but move us...





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