

Story All started when I was in CEGEP (a sort of pre-university in Quebec, to explain it simply). For one of my course, I had to do a game with an home made C++ game engine. I started with the idea of making a puzzle game like Columns (Genesis/Megadrive) with Rayman 1 ressources. The name back then : Rayman Standing Lines (Because standing lines are Columns... You see the joke?). Mid-term of the course, I realised that the game engine was not really build for doing a game like Columns. So I deci...

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