

=-= Papyrus =-= This game was made in Unity for a College project about level design. We had to create a Metroidvania style game. Papyrus was made with speed running in mind. Adding a timer added this feeling along with replay-ability to the game The goal of the game is to collect the 2 magical sphere items to open the doors. Fastest time gets bragging rights. Music - https://www.bensound.com/royalty-free-music/track/hip-jazz Font - https://www.dafont.com/paper-johnny.font Assets - https://v3x3d...



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