

Parallel Thinking is a game created in 48 hours for the Ludum Dare #30 (August 2014), for which the theme was "Connected worlds". Controls: left and right to moveup or space to fire/jumpenter to start over when you die There is no way to win, but you can try to stay alive for as long as possible. When an enemy reaches the end of the screen, it reappears on the other screen and turns into a more dangerous enemy.

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