

Interdisciplinary work for Game Design course at Anhembi Morumbi University (2019/2). We used Unity Playground to do the programming, where Ive worked as a producer, Ive made the HUD, the menu, some sounds, level design, and also some programming on the Unity Playground. Co-produced with Alexandre Rugolo, Gustavo Martins, Ígor Cabral, João Gozzi, Tiago Sabioni and Vitor Fortes.




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