

This is a one level version of our prototype for the game Path of Shield. The game has been started to get developed for the purpose of being our final project for our course, Experience Design Practices. Rules: - WASD keys are for moving. Character speeds up in time so, the player should keep moving until the Shield pops up and starts protecting from the turrets around. - Turrets have 10 bullets per magazine. Once the player gets into their range they will start to shoot. Once their magazine is...





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