

This is a grid-based pathfinding simulation that uses a self made implementation of the A* star search algorithm. How to use Press LMB to place tiles or press RMB to remove them. You can also switch between tile types by using the button on the bottom-left side of the screen. Place walls to block the path or glue, which takes twice as long to traverse as empty tiles. After placing down some tiles press the start button to start the simulation. While a simulation is running you cant edit the grid...




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