

Hints: The rules of the battles are as follows: let x be total damage of the attack from the source ship let y be melee or ranged according to the type of the attack let w be the shield value for either melee or ranged in the target ship let z be the speed of the target ship damage = (x + y) - (w + z)/(x + y) If the damage is below 1, it will be rounded to 1 point of damage regardless This is all done automatically of course, but it should be known if you wish to make more educated moves in batt...

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