

With the theme "Inside/Outside" we were put into teams of 5 and given 48 hours to create a game in Unreal Engine. We were allowed to use any free assets or images from the internet as long as all teams would have had access to them during the Jam. My team consisted of: Maxim Isacov - Prop/Level Designer, Zara Nelson - Texture Artist, Casey Fisher - Team Manager/Organizer, Michael Clarke - Sound Designer and myself as the Programmer. Our project was set inside a dolls house and the character is a...




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