

In this game, the ghost flies forward automatically and the player has to move it up and down to avoid obstacles. If the ghost touches an obstacle, the game ends. The game was developed in Unity Engine, which is very suitable for developing 2D games. The ghost and obstacles are graphically well designed and the background art moves continuously to give the impression that the ghost is moving. The goal of the game is to survive as long as possible while achieving a high score. The score increases...

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