

My tiny studio now has an interactive logo. Because why not having an interactive anything in video games, right? In fact, I believe, more game logos should be interactive, as interactivity is what defines our medium and we should cherish and utilize this advantage. Some projects features: Ingredient sprites and sounds change depending on the order of addition.The final lines are played at random.If you dont fancy pickling a sword each time, just uncheck the "show full intro next time" checkbox....

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