

The only visual asset used is a pixel 1x1, everything in the game is the same asset with different scale and color(the WASD letters are one pixel with background colored pixels in front). All movement, colision, culling and some particles are made by hand, so theres no rigidbody in any gameobject(personal challange). I just graduated in games, this is my first Game Jam solo and hope to get some eyes in my game. I inspired myself by adventure and legend of zelda, where you find paths in puzzles a...

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