

Controls: Space: Save pixels to string W: Load pixels from string Mouse Left: Spawn pixels Mouse Right: Delete Pixels Pixel Paste is a demonstration that I created to showcase the capabilities of GameMaker Studios string input-based saving and loading functionality. The user interface allows for the creation, modification, and deletion of pixels through simple mouse actions, such as clicking, dragging, and right-clicking. Additionally, existing pixels can be modified by left-clicking to change t...


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