

Pixel Runner is a prototype I made in about 30h. Its based on the "Redemption of Sam" workshop from gamecodeur.fr (online game dev course) Its written in Lua, using Löve2D framework. Based on the classic Binding of Isaac gameplay. It features dungeon generation, random mobs spawning, miniboss room and boss room, item droping and player stats enhancing. How to play: zqsd to move (switch your keyboard to french if needed) arrow keys to attack tab to switch weapon home key to map space, return end ...

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