

I made this WW1 airplane combat game as I followed along with Chapter 3 of Gamedev.tv s Complete C# Unity 3D Course. In this chapter I learned about: Unitys Terrain tools, Unitys timeline feature, Unitys asset store, GetAxis(), Mathf.Clamp(), Particle systems, Collisions VS Triggers, Particle Collisions, Runtime, Unitys Canvas, Public C# methods, FindWithTag(), Unitys audio systems, Skybox, Post Processing, and much more! Thank you for Playing! Please Check out my LinkedIn: https://www.linkedin....

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