2021 · Released
royyang · September 8, 2021 · Web
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With a sudden earth quake, trees fall and rocks roll. A sports car rushes from the sky, adding a few variables to an ordinary town… Its my first time actually using Unity and build an executable “game”. I play with the built-in physics engine and explore different components and parameters like rigid body, colliders, constant force, mass, constrains, physics materials, hinges, etc. It works well for most of the time, but could also be very tricky for some "just right" accurate collisions. This project is not perfect, for the hanging lamp is designed to roll down the ledger and push down the ba...
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