

Trapped in a never ending loop of procedurally generated caves, armed with an unlimited supply of mining charges you have one minute to mine as many potatoes as you can. Move: arrows Jump: X Throw Bomb: C Reset Level: R Or Joypad might work...After one minute the cave will re-generate. Cave generation inspired by this blog post from Noel Berry:http://noelberry.ca/#thecavesCRT shader from hiulit:https://github.com/hiulit/Godot-3-2D-CRT-Shader

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