

Originally released October 27th, 2015. This game was created using Andrew Kelloggs excellent (and now lost to the void) Mario Maker creation engine Mario NES Builder. When creating it, my idea was to create as close an experience to those original games as possible with as many interesting and fun twists on those ideas within Super Mario Bros. original limitations. I feel I largely succeeded, but Id probably go back and cut down the height on some of those pipes 1-2 tiles, but the game was crea...



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