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2020 · Released
Neil Farrier · May 21, 2020 · Web
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My take on the classic Pong. Scripting skills shown in this game: 2d movement using RigidBody2dConstraining movement using collidersOnTriggerEnter function for scoring, sounds etcSimple AI with paddle following balls Y movement in 1 player modeTernary operatorsSingleton patternInstantiation during runtimeScene ManagementIndexing of player numbers for different inputs Please enjoy. More games coming
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