

This is a game i made to test the Photon Engine for Unity. Its a quite uncomplete generic Pong game. The multiplayer is, at this date 11/21/2020, functional but i dont know how much inactivity time the Photon servers can handle. You can create and enter rooms(the game acepts 3 rooms in this stage for lack of interface implementation but it could acept a total of 10 rooms for 2 players, as 20 conections is the limit of the free Photon service) Theres also no victory condition and some pendnecies ...

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