

This was created for a class, within one semester. Its less of a game, and more of a demo of a part of a game idea. The assets were all created by me, with the textures primarily being a mashup of photographs (primarily down-scaled). The main objective of the "game" is to locate/collect 3 fuses, and place them in a fuse box to power up a tower.Random things I know are broke about it: - Camera rotation is not locked (can look 360 degrees up/down) - "Cell Tower" object tends to jiggle - Movement s...




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