

Overview: Explore a new dungeon with each play. The dungeon is procedurally generated upon each play so never play the same dungeon twice! Features: A 2D procedural dungeon game. The design team built out an environment generation prototype. The system does the following: Rooms vary in size and shape with a minimum of 4 different room types mixing together. There are branching paths through the dungeon with potential for dead ends and backtracking. There will be one boss room per dungeon. Rooms ...



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