

This is an old project of mine that I worked on and toyed around with procedurally generated weapon stats. I came across it and decided just to upload it to have more stuff. Its well-polished Im my opinion but I lost interest after proving the concept and making 3 levels. Theres a lot for the 3 levels but that is it. If you want to test out the system here are the dev hotkeys: Shift+RMB = Spawn LVL 100 staff Shift+R = Room Restart/Respawn Enemys The enemy sprites are from: 16x16 Dungeon Tileset ...

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